Difference between revisions of "project01:Diverse"
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During the 2009 Hyperbody design studio, students developed a concept for protoSPACE 4.0, a standalone pavilion between BK City and the Delft Science Center. Back then, the idea was to prefabricate multiple unique components, so called protoCELLS. Different functions such as ventilation, light and interaction were implemented. The assembly worked similar to a 3D building puzzle. The project was an early proof of concept for individual customization and fabrication within an integrated design process. The idea was to repurpose the mock-up of the protoCELLs as a stage for the third symposium of the GameSetMatch series in Delft. This symposium would host international speakers discussing within three differnt categories: next generation building, robotic building, S.M.A.R.T. environments. | During the 2009 Hyperbody design studio, students developed a concept for protoSPACE 4.0, a standalone pavilion between BK City and the Delft Science Center. Back then, the idea was to prefabricate multiple unique components, so called protoCELLS. Different functions such as ventilation, light and interaction were implemented. The assembly worked similar to a 3D building puzzle. The project was an early proof of concept for individual customization and fabrication within an integrated design process. The idea was to repurpose the mock-up of the protoCELLs as a stage for the third symposium of the GameSetMatch series in Delft. This symposium would host international speakers discussing within three differnt categories: next generation building, robotic building, S.M.A.R.T. environments. | ||
+ | Read more... | ||
+ | LINK | ||
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Revision as of 18:58, 23 December 2016
Paper Media Studies
During the 2009 Hyperbody design studio, students developed a concept for protoSPACE 4.0, a standalone pavilion between BK City and the Delft Science Center. Back then, the idea was to prefabricate multiple unique components, so called protoCELLS. Different functions such as ventilation, light and interaction were implemented. The assembly worked similar to a 3D building puzzle. The project was an early proof of concept for individual customization and fabrication within an integrated design process. The idea was to repurpose the mock-up of the protoCELLs as a stage for the third symposium of the GameSetMatch series in Delft. This symposium would host international speakers discussing within three differnt categories: next generation building, robotic building, S.M.A.R.T. environments. Read more... LINK
GSM3 Interview - Areti Markopoulou