Difference between revisions of "project10:Frontpage"

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<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:Frontpage|'''Project Brief''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:Frontpage|'''Project Brief''']]</div>
  
<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P1|'''Research ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P1|'''Research ''']]</div>
  
<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P2|'''P2 ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P2|'''P2 ''']]</div>
  
<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P3|'''P3 ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P3|'''P3 ''']]</div>
  
<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P4|'''P4 ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:P4|'''P4 ''']]</div>
  
<div style="float:left; width: 120px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:diverse|'''diverse ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:Media Studies|'''Media Studies ''']]</div>
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<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">[[project10:comments|'''Comments ''']]</div>
 
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==Story RePresentation==
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==Carbon Valley==
 
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<div align="justify"> In collaboration with the Game Set Match 3, this project will fall under the category of Robotic Building Technologies. This MSc3 project proposal is the design of a Public Library that shifts the emphasis from the physical to the digital and eventually represents stories and history in the form of virtual reality. This allows an individual to experience a book in three different forms: physical, digital and virtual.
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In essence, our world is going through a paradigm shift from the physical to the digital. One of the most compelling ways to transfer information is through a story, yet in a fast paced world, people do not slow down to actually relax, read or hear a story. The art of storytelling and reading a book can adapt to our worlds ever shifting, fast paced and data driven environment.
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The modern Story is told through a film or cinematic interpretation. This is still produced, written and designed by another human being, thus taking away the individual’s creativity who experiences the film. When one reads a book or hears a story, the imagination takes over and creates that environment that the story is told in and changes the experience as a whole. As we progress in society, we should not forget about the art of storytelling, rather re present it in the form of a virtual world where one can experience the story the way the teller intended it to be told.
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In the large scale, this project will be a library that houses three separate modes of the story: Physical, Digital and Virtual. The physical will be an archive of every book printed. Each physical book will be digitized and then archived. The process of the transfer and digital translation of a physical book will be displayed for people to watch and see how the art of storytelling has evolved. Once the physical has become the digital, an area will be set for people to experience the digital or physical books. Within this process, the books will then be run through certain algorithms that create a virtual environment based on the author’s intentions. The user can then experience this book in the re presented form of storytelling. The environment will immerse the individual in the story and leave a new and firm impression on the person. This technology will allow individuals to experience historical events, written books, or even oral stories in a new light as if they were physically there.
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The overall design and form would be derived from swarm logic/programmed space or other form finding solutions that are in the same vein as the Next Generation Building Technologies (NGBT). This could be through the use of data driven and quantum computational design. The environment and other factors would be taken in to account in order to create a low impact building that concentrates on performance driven aspects.
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In the small scale, the buildings skin and construction components will be explored to derive a new way to use Carbon Fiber (or composites) in the construction field. This part will fall under the category of NGBT and Robotic Building. The goal for this portion is to explore and create a self supported or minimally supported carbon fiber woven structure (or composite woven structure) that would integrate the systems, structure and aesthetics into the building pieces. Through the use of programming and biomimicry, the carbon fiber strands would be woven together in a way that is structurally sound, aesthetically pleasing and performance oriented. The design of the building will incorporate Robotic Building technologies, as the whole building would be designed and built on site using robots to weave the carbon fiber and apply other materials that are necessary to waterproof and/or incorporate the systems. Nature will be examined and researched in order to replicate and strengthen a naturally occurring woven pattern.
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The objective from the research and design is to create a 1:1 prototype piece that fully functions and is performance oriented by minimizing the amount of carbon fiber and maximizing strength. The porous design naturally created by woven carbon fiber will allow the building to breathe and accommodate the comfortable climate desired. Techniques to waterproof the woven carbon fiber will be researched and integrated with areas of the project that need to breathe. Systems will be integrated in the design piece in order to replicate the real life situation of a building that fully integrates the systems, structures and aesthetics.
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Virtual Reality will be a tool used in this exploration, but the limitations of the contemporary VR Equipment are not up to par with the idea that is preferred to be implemented. The desired affect is an area or pod that an individual enters into a virtual world; a place that is not limited to a device placed on the head with no physical or haptic feedback. Rather an environment that adapts to the virtual world and is ever changing to the individual’s physical world in order to give a true virtual experience. Virtual Reality will be explored to strengthen the project proposal and create the representation of the library. It will be used to showcase the final form and certain short stories within the library.
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=Program=
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Reading/Study Spaces
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Lecture Hall
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Exposition Hall
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Creative/Exploration Space
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Book/Document Processing/Digitizing Area
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Document Archive
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Document Retrieval Hall
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Digital Document Archive
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Digital Document Exploration Area
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Virtual Document Archive
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Virtual Document Exploration Area
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Cafe
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Offices/Meeting Rooms
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=Potential Site Locations=
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<html>
 
<html>
<iframe src="https://www.google.com/maps/embed?pb=!1m10!1m8!1m3!1d4871.660136582075!2d4.918452679334487!3d52.37350123183284!3m2!1i1024!2i768!4f13.1!5e0!3m2!1sen!2snl!4v1475436776012" width="850" height="600" frameborder="0" style="border:0" allowfullscreen></iframe>
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<div data-configid="2363767/55522626" style="width:850px; height:601px;" class="issuuembed"></div>
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<script type="text/javascript" src="//e.issuu.com/embed.js" async="true"></script>
 
</html>
 
</html>
  
Amsterdam, Netherlands.  
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Animation 1
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/8iy9B0Kjtco" frameborder="0" allowfullscreen></iframe></html>
  
</div>
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Animation 2
<br>
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/Mnb8KeqCTOk" frameborder="0" gesture="media" allowfullscreen></iframe></html>
==Precedents==
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[[File:sr_precedent_1.jpg|850px]]
 
 
<br>
 
<br>
  
[[File:sr_precedent_2.jpg|850px]]
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<div align="justify"> In collaboration with the Game Set Match 3, this project will fall under the category of Robotic Building Technologies. This MSc3 project proposal is the design of a Multi Function Startup and Tech Exhibition Center. The startup scene in Amsterdam (locally) and The Netherlands (nationally) is very strong and has been successful over the past few years. The strategic location allows for new startups to flourish, as well as support from the Dutch government has allowed startups to be more successful. Since more startups are likely to occur, they will need spaces to house their new startup companies.
Research Pavillion - ICD Stuttgart
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<br>
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[[File:Carbon-fiber-architecture-3.jpg|850px]]
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There are multiple exhibition centers around Amsterdam, but they are relatively small and spread out from the city center. The main one is the RAI which is approximately 25 minutes (7km) from Amsterdam Centraal by either Public transport or direct driving. This is not exactly the best location to experience the city while at a conference.  
<br>
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Amsterdam is a leading city for startups in Europe and worldwide. It has been named Europe’s West Coast Startup Capital and there are even some who say it is a good alternative to Silicon Valley. The reasons are numerous, of which a main driving factor is the government has multiple resources to help in the success of startups.
  
[[File:Carbon-fiber-architecture-4.jpg|850px]]
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This presents the unique opportunity to propose an exhibition center specific to the tech industry that would incorporate temporary/ semi permanent exhibition spaces and facilities to house startups in the Marineterrein in Amsterdam. This could be a place for collaboration between mainstream tech companies, such as Microsoft, Apple, Google, Samsung, etc to house semi permanent exhibition spaces in one place. The startups could then collaborate with the companies and work together to enhance the tech industry.
<br>
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[[File:Carbon-fiber-architecture-5.jpg|850px]]
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This project will house the next generation of technology and startups. The design will reflect what is housed on the inside. The overall design and form would be derived from swarm logic/programmed space or other form finding solutions that are in the same vein as the Next Generation Building Technologies (NGBT). This could be through the use of data driven and quantum computational design. The environment and other factors would be taken in to account in order to create a low impact building that concentrates on performance driven aspects, revolving around and showcasing the tech industry.
Carbon Fiber Architecture - Taubman College Of Architecture
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/zJZPjurqmrM" frameborder="0" allowfullscreen></iframe></html>
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In the small scale, the buildings skin and construction components will be explored to derive a new way to use Carbon Fiber (or composites) in the construction field. This part will fall under the category of NGBT and Robotic Building. The goal for this portion is to explore and create a self supported or minimally supported carbon fiber structure (or composite structure) that would integrate the systems, structure and aesthetics into the building pieces. Through the use of programming and biomimicry, the composites would be designed in a way that is structurally sound, aesthetically pleasing and performance oriented. The design of the building will incorporate Robotic Building technologies, as the whole building would be designed and built through the use of robotic manufacturing practices.  
  
<html><iframe width="850" height="480" src="https://www.youtube.com/embed/CQbkhYg2DzM" frameborder="0" allowfullscreen></iframe></html>
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Spatial uses will be defined and the best material for the purpose will be used. This project may utilize standard materials, such as concrete or steel for specific purposes, but the driving factor is the use of carbon fiber, which is a performance oriented material. This will be exhibited in the tech, which is a performance oriented industry. Different methods and types of composite application will be explored for the spatial purposes. One would be sheets of composites, which would be used for areas that require climate control or enclosed spaces. The other would be woven carbon fiber. This method would be used in areas that do not require absolute enclosure. A third could be a hybrid of the two. 
  
<html><iframe width="850" height="480" src="https://www.youtube.com/embed/e0XNlsXnKp0" frameborder="0" allowfullscreen></iframe></html>
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The objective from the research and design is to create a 1:1 prototype piece that fully functions and is performance oriented by minimizing the amount of carbon fiber and maximizing strength. Systems will be integrated in the design piece in order to replicate the real life situation of a building that fully integrates the systems, structures and aesthetics.

Latest revision as of 23:41, 19 November 2017


Stephen Renard

Carbon Valley

Animation 1

Animation 2


In collaboration with the Game Set Match 3, this project will fall under the category of Robotic Building Technologies. This MSc3 project proposal is the design of a Multi Function Startup and Tech Exhibition Center. The startup scene in Amsterdam (locally) and The Netherlands (nationally) is very strong and has been successful over the past few years. The strategic location allows for new startups to flourish, as well as support from the Dutch government has allowed startups to be more successful. Since more startups are likely to occur, they will need spaces to house their new startup companies.

There are multiple exhibition centers around Amsterdam, but they are relatively small and spread out from the city center. The main one is the RAI which is approximately 25 minutes (7km) from Amsterdam Centraal by either Public transport or direct driving. This is not exactly the best location to experience the city while at a conference. Amsterdam is a leading city for startups in Europe and worldwide. It has been named Europe’s West Coast Startup Capital and there are even some who say it is a good alternative to Silicon Valley. The reasons are numerous, of which a main driving factor is the government has multiple resources to help in the success of startups.

This presents the unique opportunity to propose an exhibition center specific to the tech industry that would incorporate temporary/ semi permanent exhibition spaces and facilities to house startups in the Marineterrein in Amsterdam. This could be a place for collaboration between mainstream tech companies, such as Microsoft, Apple, Google, Samsung, etc to house semi permanent exhibition spaces in one place. The startups could then collaborate with the companies and work together to enhance the tech industry.

This project will house the next generation of technology and startups. The design will reflect what is housed on the inside. The overall design and form would be derived from swarm logic/programmed space or other form finding solutions that are in the same vein as the Next Generation Building Technologies (NGBT). This could be through the use of data driven and quantum computational design. The environment and other factors would be taken in to account in order to create a low impact building that concentrates on performance driven aspects, revolving around and showcasing the tech industry.

In the small scale, the buildings skin and construction components will be explored to derive a new way to use Carbon Fiber (or composites) in the construction field. This part will fall under the category of NGBT and Robotic Building. The goal for this portion is to explore and create a self supported or minimally supported carbon fiber structure (or composite structure) that would integrate the systems, structure and aesthetics into the building pieces. Through the use of programming and biomimicry, the composites would be designed in a way that is structurally sound, aesthetically pleasing and performance oriented. The design of the building will incorporate Robotic Building technologies, as the whole building would be designed and built through the use of robotic manufacturing practices.

Spatial uses will be defined and the best material for the purpose will be used. This project may utilize standard materials, such as concrete or steel for specific purposes, but the driving factor is the use of carbon fiber, which is a performance oriented material. This will be exhibited in the tech, which is a performance oriented industry. Different methods and types of composite application will be explored for the spatial purposes. One would be sheets of composites, which would be used for areas that require climate control or enclosed spaces. The other would be woven carbon fiber. This method would be used in areas that do not require absolute enclosure. A third could be a hybrid of the two.

The objective from the research and design is to create a 1:1 prototype piece that fully functions and is performance oriented by minimizing the amount of carbon fiber and maximizing strength. Systems will be integrated in the design piece in order to replicate the real life situation of a building that fully integrates the systems, structures and aesthetics.